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node_modules/eventemitter2/README.md 8.63 KB
f7563de62   Palak Handa   first commit
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  [![Codeship](https://img.shields.io/codeship/3ad58940-4c7d-0131-15d5-5a8cd3f550f8.svg?maxAge=2592000)]()
  [![NPM version](https://badge.fury.io/js/eventemitter2.svg)](http://badge.fury.io/js/eventemitter2)
  [![Dependency Status](https://img.shields.io/david/asynclyeventemitter2.svg)](https://david-dm.org/asynclyeventemitter2)
  [![npm](https://img.shields.io/npm/dm/eventemitter2.svg?maxAge=2592000)]()
  
  # SYNOPSIS
  
  EventEmitter2 is an implementation of the EventEmitter module found in Node.js. In addition to having a better benchmark performance than EventEmitter and being browser-compatible, it also extends the interface of EventEmitter with additional non-breaking features.
  
  # DESCRIPTION
  
  ### FEATURES
   - Namespaces/Wildcards.
   - Times To Listen (TTL), extends the `once` concept with `many`.
   - Browser environment compatibility.
   - Demonstrates good performance in benchmarks
  
  ```
  EventEmitterHeatUp x 3,728,965 ops/sec \302\2610.68% (60 runs sampled)
  EventEmitter x 2,822,904 ops/sec \302\2610.74% (63 runs sampled)
  EventEmitter2 x 7,251,227 ops/sec \302\2610.55% (58 runs sampled)
  EventEmitter2 (wild) x 3,220,268 ops/sec \302\2610.44% (65 runs sampled)
  Fastest is EventEmitter2
  ```
  
  ### Differences (Non-breaking, compatible with existing EventEmitter)
  
   - The EventEmitter2 constructor takes an optional configuration object.
   
  ```javascript
      var EventEmitter2 = require('eventemitter2').EventEmitter2;
      var server = new EventEmitter2({
  
        //
        // set this to `true` to use wildcards. It defaults to `false`.
        //
        wildcard: true,
  
        //
        // the delimiter used to segment namespaces, defaults to `.`.
        //
        delimiter: '::', 
        
        //
        // set this to `true` if you want to emit the newListener event. The default value is `true`.
        //
        newListener: false, 
  
        //
        // the maximum amount of listeners that can be assigned to an event, default 10.
        //
        maxListeners: 20,
        
        //
        // show event name in memory leak message when more than maximum amount of listeners is assigned, default false
        //
        verboseMemoryLeak: false
      });
  ```
  
   - Getting the actual event that fired.
  
  ```javascript
      server.on('foo.*', function(value1, value2) {
        console.log(this.event, value1, value2);
      });
  ```
  
   - Fire an event N times and then remove it, an extension of the `once` concept.
  
  ```javascript
      server.many('foo', 4, function() {
        console.log('hello');
      });
  ```
  
   - Pass in a namespaced event as an array rather than a delimited string.
  
  ```javascript
      server.many(['foo', 'bar', 'bazz'], function() {
        console.log('hello');
      });
  ```
  
  # Installing
  
  `npm install --save eventemitter2`.
  
  # API
  
  When an `EventEmitter` instance experiences an error, the typical action is
  to emit an `error` event. Error events are treated as a special case.
  If there is no listener for it, then the default action is to print a stack
  trace and exit the program.
  
  All EventEmitters emit the event `newListener` when new listeners are
  added. EventEmitters also emit the event `removeListener` when listeners are
  removed, and `removeListenerAny` when listeners added through `onAny` are
  removed.
  
  
  **Namespaces** with **Wildcards**
  To use namespaces/wildcards, pass the `wildcard` option into the EventEmitter 
  constructor. When namespaces/wildcards are enabled, events can either be 
  strings (`foo.bar`) separated by a delimiter or arrays (`['foo', 'bar']`). The 
  delimiter is also configurable as a constructor option.
  
  An event name passed to any event emitter method can contain a wild card (the 
  `*` character). If the event name is a string, a wildcard may appear as `foo.*`. 
  If the event name is an array, the wildcard may appear as `['foo', '*']`.
  
  If either of the above described events were passed to the `on` method, 
  subsequent emits such as the following would be observed...
  
  ```javascript
     emitter.emit('foo.bazz');
     emitter.emit(['foo', 'bar']);
  ```
  
  # Multi-level Wildcards
  A double wildcard (the string `**`) matches any number of levels (zero or more) of events. So if for example `'foo.**'` is passed to the `on` method, the following events would be observed:
  
  ````javascript
      emitter.emit('foo');
      emitter.emit('foo.bar');
      emitter.emit('foo.bar.baz');
  ````
  
  On the other hand, if the single-wildcard event name was passed to the on method, the callback would only observe the second of these events.
  
  
  ### emitter.addListener(event, listener)
  ### emitter.on(event, listener)
  
  Adds a listener to the end of the listeners array for the specified event.
  
  ```javascript
      server.on('data', function(value1, value2, value3, ...) {
        console.log('The event was raised!');
      });
  ```
  
  ```javascript
      server.on('data', function(value) {
        console.log('The event was raised!');
      });
  ```
  
  ### emitter.onAny(listener)
  
  Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the callback.
  
  ```javascript
      server.onAny(function(event, value) {
        console.log('All events trigger this.');
      });
  ```
  
  ### emitter.offAny(listener)
  
  Removes the listener that will be fired when any event is emitted.
  
  ```javascript
      server.offAny(function(value) {
        console.log('The event was raised!');
      });
  ```
  
  #### emitter.once(event, listener)
  
  Adds a **one time** listener for the event. The listener is invoked 
  only the first time the event is fired, after which it is removed.
  
  ```javascript
      server.once('get', function (value) {
        console.log('Ah, we have our first value!');
      });
  ```
  
  ### emitter.many(event, timesToListen, listener)
  
  Adds a listener that will execute **n times** for the event before being
  removed. The listener is invoked only the first **n times** the event is 
  fired, after which it is removed.
  
  ```javascript
      server.many('get', 4, function (value) {
        console.log('This event will be listened to exactly four times.');
      });
  ```
  
  
  ### emitter.removeListener(event, listener)
  ### emitter.off(event, listener)
  
  Remove a listener from the listener array for the specified event. 
  **Caution**: Calling this method changes the array indices in the listener array behind the listener.
  
  ```javascript
      var callback = function(value) {
        console.log('someone connected!');
      };
      server.on('get', callback);
      // ...
      server.removeListener('get', callback);
  ```
  
  
  ### emitter.removeAllListeners([event])
  
  Removes all listeners, or those of the specified event.
  
  
  ### emitter.setMaxListeners(n)
  
  By default EventEmitters will print a warning if more than 10 listeners 
  are added to it. This is a useful default which helps finding memory leaks. 
  Obviously not all Emitters should be limited to 10. This function allows 
  that to be increased. Set to zero for unlimited.
  
  
  ### emitter.listeners(event)
  
  Returns an array of listeners for the specified event. This array can be 
  manipulated, e.g. to remove listeners.
  
  ```javascript
      server.on('get', function(value) {
        console.log('someone connected!');
      });
      console.log(server.listeners('get')); // [ [Function] ]
  ```
  
  ### emitter.listenersAny()
  
  Returns an array of listeners that are listening for any event that is 
  specified. This array can be manipulated, e.g. to remove listeners.
  
  ```javascript
      server.onAny(function(value) {
        console.log('someone connected!');
      });
      console.log(server.listenersAny()[0]); // [ [Function] ]
  ```
  
  ### emitter.emit(event, [arg1], [arg2], [...])
  
  Execute each of the listeners that may be listening for the specified event 
  name in order with the list of arguments.
  
  ### emitter.emitAsync(event, [arg1], [arg2], [...])
  
  Return the results of the listeners via [Promise.all](https://developer.mozilla.org/ja/docs/Web/JavaScript/Reference/Global_Objects/Promise/all).
  Only this method doesn't work [IE](http://caniuse.com/#search=promise).
  
  ```javascript
      emitter.on('get',function(i) {
        return new Promise(function(resolve){
          setTimeout(function(){
            resolve(i+3);
          },50);
        });
      });
      emitter.on('get',function(i) {
        return new Promise(function(resolve){
          resolve(i+2)
        });
      });
      emitter.on('get',function(i) {
        return Promise.resolve(i+1);
      });
      emitter.on('get',function(i) {
        return i+0;
      });
      emitter.on('get',function(i) {
        // noop
      });
      
      emitter.emitAsync('get',0)
      .then(function(results){
        console.log(results); // [3,2,1,0,undefined]
      });
  ```